AI Insights · Timothy · June 2025
High Fantasy Games Performance in Cyprus: Q2 2025
Explore the performance trends of top high fantasy games in Cyprus for Q2 2025, with insights from Sensor Tower's unified platform data.
In the second quarter of 2025, high fantasy games saw varied performance in Cyprus on the unified platform, combining both iOS and Android data. Here's a closer look at the top five games during this period.
Clash Royale from Supercell showed a notable increase in weekly revenue, starting at approximately $2.2K and peaking at $6.1K by early June. Downloads followed a similar upward trajectory, beginning at 485 and reaching 1.1K by the end of the quarter.
Total Battle: Strategy Game, published by Scorewarrior, experienced fluctuations in revenue, with a high of $5.4K in mid-May and a low of $2.2K in early May. Downloads decreased progressively, starting at 824 and declining to 282 by June's end.
Royal Kingdom from Dream Games saw a steady increase in revenue throughout the quarter, starting at $186 and reaching $1.3K by June. While downloads spiked to 921 in mid-April, they stabilized around the 500 mark towards the quarter's end.
Shadowverse: Worlds Beyond by Cygames, Inc. was launched mid-June and quickly gained traction with a peak in downloads at 4.7K shortly after release, though revenue remained modest at a peak of $20.
Lords Mobile: Kingdom Wars from IGG Singapore PTE. LTD. showed variable revenue, peaking at $750 in late April. Downloads began at 430 and saw a gradual decline, ending at 307.
These insights are derived from Sensor Tower's comprehensive data analysis. For more detailed insights, visit Sensor Tower's platform.