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AI Insights · Timothy · June 2025

High Fantasy Games Performance in Cyprus: Q2 2025

Explore the performance trends of top high fantasy games in Cyprus for Q2 2025, with insights from Sensor Tower's unified platform data.

High Fantasy Games Performance in Cyprus: Q2 2025

In the second quarter of 2025, high fantasy games saw varied performance in Cyprus on the unified platform, combining both iOS and Android data. Here's a closer look at the top five games during this period.

Clash Royale from Supercell showed a notable increase in weekly revenue, starting at approximately $2.2K and peaking at $6.1K by early June. Downloads followed a similar upward trajectory, beginning at 485 and reaching 1.1K by the end of the quarter.

Total Battle: Strategy Game, published by Scorewarrior, experienced fluctuations in revenue, with a high of $5.4K in mid-May and a low of $2.2K in early May. Downloads decreased progressively, starting at 824 and declining to 282 by June's end.

Royal Kingdom from Dream Games saw a steady increase in revenue throughout the quarter, starting at $186 and reaching $1.3K by June. While downloads spiked to 921 in mid-April, they stabilized around the 500 mark towards the quarter's end.

Shadowverse: Worlds Beyond by Cygames, Inc. was launched mid-June and quickly gained traction with a peak in downloads at 4.7K shortly after release, though revenue remained modest at a peak of $20.

Lords Mobile: Kingdom Wars from IGG Singapore PTE. LTD. showed variable revenue, peaking at $750 in late April. Downloads began at 430 and saw a gradual decline, ending at 307.

These insights are derived from Sensor Tower's comprehensive data analysis. For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2025